2026  ·  United States  ·  Animation,Documentary,Experimental,Archival,Short

How Not to Drown (2026)

STATUS: Released

How Not to Drown (2026)

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How Not to Drown is a short experimental video that unfolds as a forensic reconstruction — assisted by AI — of a long-abandoned project from the 1970s and 1990s. The origins of the work reach further back than initially assumed: to a linoleum floor that, seen through a black-and-white video camera, appeared as an aerial view of an ocean, traversed by reflections of light. At the centre of the project is a Vogue article found in Venice in the late 1970s, entitled Six mouvements pour vous sauver - Six Movements to Save You, instructions on how to avoid drowning. Over the years, its illustrations inspired drawings, watercolours, swimming experiments, underwater footage, and eventually an unfinished 3D animation featuring a rigged digital figure. Mythological, technological, and personal narratives overlap: Daedalus warning Icarus; software instructions controlling a digital skeleton; misunderstandings that transform survival movements into "water ballet"; and ageing videotape signals that disintegrate and collapse during playback. In retrospect, the six instructions appear less as a swimming technique than as a modest guide to staying afloat: prepare the body, push off, stretch out, glide, move forward with care, relax—and recover. Postscript: After completing the project, I attempted to restart my laptop. It remained unresponsive. The service diagnosis: water damage.